War Never Ends
This is a world of Empires and magic. A world of valor, steel, and brotherhood. One of machinations, plots, ambition and betrayal. Of swords, sorcery, black powder, and magic-infused technology. A world dominated by the monster known as man, and all of the myriad creatures who oppose him in his endeavors. But more than anything, this is a world at war, where the racial, political, and religious divides between peoples has irreparably sundered peace.
The sins of the father become the son’s. A legacy of war, passed from generation to generation. A ring of fire and destruction is all there is to inherit. That is, unless there exists one who could end the cycle of hate and truly bring about a lasting peace…
This campaign is run with a homebrew system that utilizes computer technology to deliver a tabletop game that comes closer to simulation without sacrificing any of the speed of performing the algorithms necessary to achieve that simulation.