Kingdom of Kent


The Kingdom of Kent is located in Northeastern Aldi, and is the largest independent kingdom on the continent, both in terms of landmass and population. Kent is a Constitutional Monarchy, where power is wielded by a monarch, but is checked by the senate and their chosen executive representative, the President. Currently, Kent is ruled by Regent-King Zane Galbraith, who has taken governance responsibilities for Queen Christina who remains in a coma. The office of President remains vacant with the declaration of emergency powers, whose responsibilities now fall on the regent’s shoulders. The capital of Kent is the city of Coneria which sits at the edge of the Conerian Penninsula on the the Rhotanir Sea. Kent boasts the largest standing army in Aldi, as well as an abundance of natural resources.


Kent is believed to have been founded nearly 2000 years ago during the Terran Diaspora. At that time, many supporters of King Alexander Galbraith, led by General Ace Kent came to the shores of Aldi to escape persecution from the Terran government. The port town of Coneria was established at a nearby estuary and slowly grew into a major city. Three hundred years later, as other small villages and towns started to crop up in the vicinity of the city, one of General Ace’s descendants was crowned King, and the country named after his family name, solidifying the Kent line. With few exceptions throughout history, the Kent line has remained the rulers of Kent up until the most recent Queen, Christina who was adopted by the late King Cornelius. One of his biological daughters was killed, while the other remains missing after a decade.

During the first few centuries of rule, Kent became synonymous with Terran aggression, conquering neighboring land and fledgling states. Additionally, native Aldans were all but driven from Kentian lands, and pushed further west and south into the areas currently known as Lefein and Gatrea. To this day, a fair number of Kent’s population remain pure Terran, although a majority have at least a small amount of Aldan blood in them.

Kentian Constitution

Before the adoption of the Kentian Constitution, Kent often warred with both the Kingdom of Pravoka, and the Kingdom of Lefein in minor border skirmishes. War was seen as sport back then, with young men eager to go to war with Kent’s enemies as a sort of right of passage. As the proliferation of magic began to spread throughout Aldi, war became more lethal, and began to claim a disproportionate amount of the population. Additionally, the traditional feudal contract had caused internal conflicts for all of the nations of Aldi as powerful lords could exert their wishes upon a weak monarch, or risk inciting open rebellion and civil war. The need for a standing army, and a centralized state was apparent to those within the monarch’s inner circle, but it was a tough sell for the nobility that would be giving up many of the rights they had fought to defend for over a thousand years. Although it had been a dream of many Kentian monarchs before, it would be King John II, or “Black Jack” that would bring this dream to fruition.

Black Jack was a militaristic ruler who had fought on the frontlines of three separate wars, and survived two separate assassination attempts all before rising to the throne at the age of 41. Within Kent there were just as many who admired the King as there were who feared him. It was no secret that if there was anything that Black Jack believed in more than a strong military, it was a strong centralized military, and he wished to form a national standing army that answered solely to the King and no regional lords. Even as his father lay in his death bed, Black Jack and the forces conspiring against him went to work preparing for the succession of the king.

Many of the powerful lords of Kent formed a pact to oppose any infringements on their ancient rites and were willing to go to war against their King if necessary to protect them. Among those lords, Black Jack had succeeded in bribing some of them to switch sides, and others to stand down if conflict were to arise. When it became apparent that his father would pass at any time, Black Jack summoned the lords of Kent who had supported him with their armies to gather in Kent. Those opposed gathered at the castle of the Duke of Gustaberg to solidify plans for opposition to the new King’s policies.

On the night that Black Jack’s father, King James IV died, Duke Aldis betrayed his guests by ordering assassins to murder the lords as they dine with him in a show of loyalty to the new king. Whether Black Jack was aware of this plot or not is a matter of rigorous historical debate, but after Duke Aldis presented the heads of the various lords to his king, Black Jack ordered the Duke executed and his estates seized for treason against his country. This act further divided support behind the new King and helped to radicalize his followers and opponents both. Some of the great houses launched miniature rebellions against the King, only to be put down, but there was very little cooperation or coordination among them as trust between the various lords had been shattered with the Duke of Gustaberg’s betrayal.

By the time the rebellious elements within Kent had been put down four years later, few opposed the King’s decree to centralize power within Kent in exchange for signing a constitution that granted the various Lords a say in government policy and laws. Thus, the first modern nation state was born.

With the increased size of the Kentian army, and the improved coordination of the executive branch due to fewer checks and balances, the other major nations of Aldi were forced to adopt a similar constitution or risk being consumed by the now super power Kent. Pravoka, Lefein, and Gatrea all reformed their governments within a decade of the Kentian Constitution being signed.

Although initially created as a way for the Kingdom to leverage the full breadth of its resources in times of War, the Kentian Constitution achieved almost the opposite result. Diplomacy between nations settled disputes more often than the sword, and an intricate web of alliances began to snake their way across all of Aldi in an attempt to dissuade war.

Gatrean Containment War

The Gatrean Containment War can be seen as responsible for the first steps towards the Onrac alliance. After the death of King Malcolm III, and with the growing threat of the God King Mathis, Kent and Pravoka were forced to put aside their differences and join in an alliance to push back against Gatrea’s recent conquests and retake the Pravokan and Kentian territory that had been lost. Soon afterwards the remaining nations of the Lefeinian Confederation as well as New Castle joined forces and defeated Gatrea. Even after the close of the war, many of the nations retained at least fairly friendly relations, especially as the threat of the Palacardian Empire began to emerge, and the nations of Aldi faced the very real threat of another war against a foe much more powerful than any of them individually.

Mythril Knights

The Mythril Knights were formed by King Cornelius during the Gatrean Containment Wars as a special ops task force that combined all of the best qualities of a soldier and a covert agent. These were individuals who were not only strong and skilled, but intelligent and resourceful. A Mythril Knight was expected to accomplish objectives either solo or in a small squad that an army would be unable to succeed at without great cost.

Since their formation, the Mythril Knights were responsible for some of the greatest military victories of the modern age. The original Mythril Knights had assassinated the God King, bringing an end to the Gatrean Containment War. Later they were used to hunt down enemies of state and dangerous criminals that the Kentian police force was ill-equipped to handle such as Garrick and Iros Caddell, both former Mythril Knights themselves. The Mythril Knights are also credited in turning the tide against Hunter in the Battle of Kent, and liberating Aldi from General Kenric of Palacardia. Among their ranks are some of histories most celebrated names including Zane Galbraith, current Regent King of Kent.

Current Mythril Knights:
- Baronwolf Thrakslayer
- Brolic
- Eline Roaille
- Ayame
- Naji

The Terran Revolution

Decades after the end of the Gatrean Containment War, but before the Great War was an interwar period typically divided into three parts: The Long Peace, The Terran Revolution, and The Calm. The Terran Revolution in particular is a three year period during which all the nations on the Aldan continent were under great upheaval from the machinations of Garrick Caddell, but no other nation more so than Kent. During this time, Kent saw the deaths of King Cornelius, Princess Catriona, and Queen Regent Jane, as well as the disappearance of Queen Sara. Kent was also occupied by the Palacardian Empire for a little over a year and was involved in every major military operation that took place on Aldi at this time.

The Terran Revolution was a movement started by Garrick Caddell to re-instate the Terran Empire with a successor from the Kingdom of Kent. Garrick believed that Kent was the closest successor to the ancient Empire, having a population that is the closest to pure blooded Terrans. Other major figures who tried to re-establish the Terran Empire were Kenric who viewed Palacardia as the rightful successor state to Terra, and Iros Caddell who sought to revive the Terran tradition of worshiping The Lord. In the end, all of these major figures were defeated by the Mythril Knights of Kent led by Zane Galbraith with great loss and sacrifice. The scars of this conflict would eventually lead the way to the Great War.

The Great War

The Great War began as a rebellion primarily consisting of lower class citizens of Kent, but soon encompassed nearly all of the nations of Aldi. Wishing to see the monarchy disbanded due in part to the prevailing view that Queen Christina was not a legitimate monarch, as well as her poor ability in governance, the followers of the Black Dragons wished to see popular representatives and more social programs to help the poor and needy who were still suffering from the effects of the Terran Revolution. Led by Tralgeth, a fighting force of over 300,000 peasants fought against the nations of Kent, Pravoka, and Jeuno.

Just as the Rebellion seemed poised to be put down, General Batgroob of Kent seized the city of Lefein for himself and declared his aim for a single, united Aldan nation under his rule. Batgroob was a very popular figure with much of the populace, having been both an accomplished soldier and a dedicated governmental reformer fighting for the common man. Because of this, he gained support from all across Aldi from those who wished to see him replace the weak Queen Christina and the Kingdom of Pravoka which was going through a succession crisis from the assassination of much of the royal family.

The war seemed to be going in Batgroob’s favor until General Dragon revealed himself as Zane Galbraith and seized the reigns of power in Kent as regent in the absence of Queen Christina, pledging to fight Lefein to his last breath until Batgroob was removed from power. Since then, the two nations have fought a bitter and bloody war with the loss of life since the outbreak of the Black Dragon Rebellion eclipsing every other war in Kentian history.

Relations with Other States

New Castle

New Castle and Kent had been enemies for the better part of the last millennia. Shortly after adopting their Constitution declaring New Castle a sovereign state, diplomats from New Castle were able to improve relations with Kent and have since fostered that relationship with trade deals that benefit both countries. New Castle has lent its navies to the Kentian cause previously in the Gatrean Containment War, and in other conflicts has used embargoes rather than soldiers to dictate its policy on the world stage.


Once seen as bitter rivals, and more recently seen as inseparable allies, Pravoka has withdrawn its support of Kent’s military activities, choosing instead to engage in a policy of isolationism. Kent’s ambassadors have been expelled, much like the ambassadors of every other nation, and Kent has had to rely on spies to obtain any information on the state of affairs within the isolated nation. Although Kent would like to re-establish the alliance with Pravoka, at this point the Kingdom of Pravoka doesn’t seem to be making any moves in that direction.


Kent and Lefein remain bitter enemies and engaged in active warfare against each other. Lefein is willing to call a White Peace if Kent and the other nations of Aldi would recognize Batgroob as a legitimate ruler, while Kent refuses to negotiate any peace so long as Batgroob remains the ruler of Lefein. Peace at this time is impossible between the administrations of these nations.


Altair and Kent retain relatively friendly relations. Altair had joined the Onrac alliance with the remnants of Melmond after the collapse of Lefein to the Palacardian Empire. Although their contribution to the war against the Black Dragons was meager, their location near Lefein helped give Onrac troops a location to recover and resupply close to the front lines. Today, Altair has a more neutral opinion of Lefein, but retains its friendly attitude towards Kent.


Kent and Jeuno had at one time been close allies in the Black Dragon Rebellion, and even for a portion of the Great War. Recently Jeuno has tried to roll back their relationship with Kent, declaring itself as neutral in the conflict and trying to facilitate peace talks between the two nations. The leadership of Kent and the leadership of Jeuno remain on friendly terms despite their pledge of neutrality.


Palacardia and Kent have been enemies in many conflicts over the past decade, with the exception of a short peace during the reign of Empress Nashmeira. Although time and again Kent and its allies have scored major victories against the Empire, they have yet to achieve a decisive victory that could end the Imperial threat once and for all. It is no longer a question of if Palacardia will invade Kent, but when. For now, Kent’s attention is diverted away from Palacardia as it seeks to end the Great War before the next conflict with Palacardia flares up.

Places of Interest

Coneria Castle

Coneria Castle is a historic fortress which dominates the skyline of the city of Coneria from its position on the Castle Rock. The castle stands upon the plug of an extinct volcano, which is estimated to have risen about 350 million years ago. The Castle Rock is the remains of a volcanic pipe, which cut through the surrounding sedimentary rock before cooling to form very hard dolerite. Subsequent glacial erosion was resisted by the dolerite, which protected the softer rock to the east, leaving a crag and tail formation.

The summit of the Castle Rock is 430 ft above sea level, with rocky cliffs to the south, west and north, rising to a height of 260 ft above the surrounding landscape. This means that the only readily accessible route to the castle lies to the east, where the ridge slopes more gently. The defensive advantage of such a site is self-evident, but the geology of the rock also presents difficulties, since basalt is extremely impermeable. Providing water to the Upper Ward of the castle was problematic, and despite the sinking of a 92 ft deep well, the water supply often ran out during drought.

Cathedral of the His Divine Will

The largest Church dedicated to The Father within Coneria’s city limits, the cathedral is the resting place of the Excalibur which remains embedded in stone.

Temple of the Lord

Approximately 40 miles northeast of the City of Coneria lies the ruins of a Temple once dedicated to The Lord. It was originally believed that when the world was young, The Father sealed The Lord deep beneath the earth. Its decrepit chambers tainted by a foul and unholy air, the Temple of the Lord was said to mark the site of his prison.

Archaeologists have dated the construction of the temple to around 2000 years ago when the first Terran settlers landed on the shores of Aldi. It fell into disuse approximately 950 years ago when worship of The Lord was outlawed on the Aldan continent. Since then it has remained standing, a defiant symbol hidden in the northern woods of a past many would rather soon forget.

Palborough Mines

One of Kent’s larger mines, the Palborough Mines are known for their abundance of Iron, as well as trace amounts of the rare Darksteel. The Palborough Mines were once home to the Quadav race, though in 462 K.E. the Amajina & Sons Mineral Concern that purchased the rights to the mines hired adventurers to kill the Quadavs that did not leave following an eviction notice.

Today, the Quadavs have no homeland being banished from Beadeaux by the Black Dragons during the Black Dragon rebellion. They’ve since broken into clans that raid and rob travelers in order to survive, but rumor has it that a chieftain has emerged to reunite the clans and take back their ancestral home.

Local Enemies


In the past, the Orcs were primarily a threat to Pravoka, and an afterthought to the other nations of Onrac. Since Pravoka has withdrawn into an isolationist state, however, the Orcs have become more brazen, and sent expeditionary parties south in order to establish another base of operations after the loss of Ghelsba. To this end, they’ve come to blows with Kent’s peace keeping force, the Iron Blades, on more than one occasion. Additionally, they have been raiding merchant caravans in particular, abducting cargo and merchants alike, never to be seen again.


The Quadav were once a major concern of Kent’s after Amajina & Sons exterminated many of their number, forcing the previously peaceful Quadav to declare Kent their mortal enemy. Since the outset of the great war, their number has been reduced significantly and any form of leadership they once had has been shattered. Still, Quadav sightings are occasionally reported and there are seldom survivors of Quadav attacks.

The Syndicate

Kent’s efforts to clean up its streets have been an increasingly pertinent concern since the death of the previous King Cornelius at the outset of the Terran Revolution. Since then, crime has slowly, but steadily risen throughout Kent. Rival gangs and criminal organizations competed for turf and control over the trade of contraband within the City of Coneria, while those Gatrean citizens who had fled old Gatrea between the reigns of the God King and the conquest of Gatrea by Palacardia grew angrier over decades of being treated as second class citizens within the country. After the Black Dragon rebellion which largely consisted of Gatreans was driven out of Kent, and the Tenshodo disbanded by executive action, the situation within Kent’s underworld had changed. The harder the Iron Blades cracked down on crime, the more pressure was put on rival criminal organizations to put aside their differences and pool their resources together. Thus, The Syndicate was born.

The Syndicate originally consisted of a group of wealthy nobles and business men who sought to buy influence within the fledgling Kentian Senate to further their own political agendas. Now it has grown into something much more. With active and known members of The Syndicate holding positions of power within the Senate, they are able to buy the loyalty of Iron Blades and control the flow of illegal goods throughout the Kentian territories. Crime has become a business, and those who wield power and speak out against The Syndicate are finding themselves on the unfortunate end of “accidents” that have claimed more than one life.

Kingdom of Kent

Terran Legacy PaladinJohn